#pragma once

#include <ctime>
#include <cstdlib>
#include <algorithm>
#include <iostream>
#include <iomanip>
#include <vector>
using namespace std;

#include <conio.h>

class puzzle
{
private:
	int tid;
	vector<vector<int>> board;

	int x, y;
	void swap(int&, int&);
	bool checkWin();
public:
	puzzle();
	~puzzle();
	void draw();
	void play();
};

